It’s soon time for me to release all detail information on how to build it and explain in detail how it will work, but i can already now give you the shopping list if you are going to build the new improvment version of this shooting game. Please note, that is up to you to choose cases for everything, and power the raspberry pi. I just give you the components that needed.
The target uses a new type of sensor for checking hits. An “Shake Switch” is used instead. You can still use the piezo buzzer. You only need to define in the arduino code what type of sensor you have.
For more frequent updates about the game, like my facebook page.
Im working on the new software for the new shooting game and i got the arduino code realy stable. First test i did communication for 10 minutes non stop without any problems. And then they were on for 8 h with no problems at all. Different distans without any problems.
To make it more easy to contact and follow the working process, there is now an facebook page: https://www.facebook.com/arduinoshooting Please follow it to see the process and also make it easy to contact me.
Due to a lot of work and other personal stuff i have not been so active, but i have started to working on AO Shooting Game 3.0 🙂 And it’s going to be a big improvment.
Let me give you some information.
The hole system will building on Arduino but also on Raspberry PI, yes that is correct.
The PI computer will hold a webpage that you control everything in. No buttons (just powerbutton) and an 12v battery to make it portable.
Well it’s time to present the main system for you all.
It’s upgraded from Arduino UNO to an Arduino Mega.
I have added some extra function to the system:
- A Terminal printer, to print out results and high score
- An SD card to store the result on.
- 2 more button is added (One OK button and one Select button)
- the NRF transmitter
- RTC Clock to hold the time
- A bigger Display, 20×4
I have planning and testing for a long time, for the best solution for the wireless sensor. And im almost ready for the final.
The sensor will have both wireless and cable mode, so it’s possible to use both ways. The wireless sensors will run on 9v battery.
I also made a huge modification on the main system. Upgraded from Arduino UNO to an Arduino Mega. There is now an bigger LCD (20×4) and added an SD card module so i can store best time and other stuff like that.
It’s now time for start planning for the wireless sensors. I have the wireless transmitter and arduino nano at home, just waiting for some electric components to arrive to start working.
The wired game is done.
I made it in an water proof case. The piezo sensors is added behind the target to collect the vibration from the bullet in the steel wall in the target.
The system can be powered from an 9v battery or with an cable. I have an switch that i choose the power to the game.